Be respectful. Harassment and abuse are never tolerated. If you are in a situation that makes you uncomfortable, if the event itself is creating an unsafe or inappropriate environment, or if interacting a representative of the event organizer makes you uncomfortable, please report it to makeharvard@gmail.com for guidance and support. 

 

Info

Over a (24) hour period, teams of (up to 4) students will have the opportunity to create anything their hearts desire using our 3D printers, laser cutters, design software, and much much more!

For your final submission you need to do these 3 things.

  1. Make a 1-2 minute video explaining, demonstrating, and selling your project and upload the video to Youtube
  2. Submit your team/project name, link your Youtube video, and nominate yourself for awards.
  3. Prep your project and necessary setup materials (and clean up your workspace!) by 12:30 for judging! You will do a 3 minute demo for the judges as they come around the building.

 

 

MakeHarvard Competition Categories

Below are the awards available at MakeHarvard 2019.

 

Best Overall (1st, 2nd, and 3rd Place)

  • Awarded to the best projects overall in the competition.

 

Most Likely to Become a Unicorn

  • What’s the most futuristic and innovative thing you can design straight out of the 22nd century? Can it become a Silicon Valley unicorn? Awarded to the project with the best future as a product. Judged by the Harvard Innovation Labs.

 

MakeHarvard Originals

  • Given to the best project designed purely with what’s given at MakeHarvard with no external materials!
  Corporate Categories   

Infosys: Kid’s Choice Award

  • Awarded by popular vote on Devpost! Whoever can impress their fellow makers the most.

 

Dixie Chemical: Composite Materials Design Award

  • Recognizes the team that best incorporates composite materials technologies into their design and final product.
  • Design elements include, but are not limited to:
    • Light-weighting: taking advantage of composite materials’ high strength-to-weight ratio to design a product with minimal mono-functional structural elements
    • Multi-functional use of component parts
    • Elimination of joining hardware by using chemical bonding (adhesives)
    • Design creativity: taking full advantage of the “strengths” of composites

 

Sunstone Circuits: Documentation Competition

For this event, teams will be asked to engineer, build, and document a working prototype.  Sunstone will supply an Adafruit ESP8266 Huzzah breakout board, with a connector cable, and breadboard.  Teams must use the supplied ESP8266 board in their design.

  • The judging will be based primarily on the documentation created by each team.  The purpose of the documentation and additional criteria for judging is repeatability, determining how well others not familiar could recreate the same task and results.  We will also be looking at the overall creativity of the project, and it’s potential to address/impact a social, personal, and/or environmental need.
  • Teams are also free to use, but are not limited to items, machines, technologies supplied by the Make Harvard event.  We have a limit of 20 teams for this competition category.

 

MassCEC: Clean Transportation Challenge

  • Develop a physical hack or innovation that will develop a solution for increased EV adoption and EV charging. This can be in the form of automating tasks, identifying and solving problems regarding charging stations, improving the rate of electric vehicle consumption or improving interactions between the house and the electric vehicle.

 

BMW: Applied AR/VR

  • The task is to build a shared, connected application of augmented or virtual reality for use on an mobile phone. Teams have free creative expression within the following contexts: automotive design, in-cabin vehicle interaction, or automotive manufacturing facilities. While we strongly recommend the use of AR Kit 2 and can offer mentorship in this avenue, teams are welcome to use whatever development stack they most prefer, including Android platforms.

 

 

 

 

 

MakeHarvard Judging Rubrics 

 

BEST OVERALL RUBRIC

 

Criteria

Score (circle one number per criterion; 1 is worst, 5 is best)

Creativity: Did the hackers think outside the box and come up with a clever solution that you might not have expected?


1     2     3      4      5

Depth: Did the hackers explore all aspects of the stated problem and develop a solution that addresses the entire problem at hand?


1     2     3      4      5

Technical Difficulty: Did the makers push themselves beyond their technical limits and exhibit a real willingness to learn new skills through the project?


1     2     3      4      5

Usability: Is the finished product easy/intuitive to use? Is it safe and well-designed?

1     2     3      4      5

Value to Society: Does the finished product attempt to address a real need in society and/or does it help advance a specific field of science or engineering?


1     2     3      4      5

     

MOST LIKELY TO BECOME A UNICORN PRIZE RUBRIC

 

Criteria

Score (circle one number per criterion; 1 is worst, 5 is best)

Creativity: Did the hackers think outside the box and come up with a clever solution that you might not have expected?


1     2     3      4      5

Scalability: Does the finished product have the potential to scale and become “the next big thing”? Can it potentially be deployed to benefit people all around the world? If this product/team became a company, would you invest your own money in the company?


1     2     3      4      5

Value to Society: Does the finished product attempt to address a real need in society and/or does it help advance a specific field of science or engineering?


1     2     3      4      5   






MAKEHARVARD ORIGINALS PRIZE RUBRIC

 

Criteria

Score (circle one number per criterion; 1 is worst, 5 is best)

Creativity: Did the hackers think outside the box and come up with a clever solution that you might not have expected?


1        2 3        4 5

Materials: Did the makers used only materials  provided by MakeHarvard in a creative and efficient way?


1        2 3        4 5

Technical Difficulty: Did the makers push themselves beyond their technical limits and exhibit a real willingness to learn new skills through the project?


1        2 3        4 5

Value to Society: Does the finished product attempt to address a real need in society and/or does it help advance a specific field of science or engineering?


1        2 3        4 5